AKQA (UNITED KINGDOM)
| Heineken, "Heineken Star Player" | 32-03828-BC |
|---|---|
Agency (city): AKQA Creative Director(s): James Hilton, Nick Bailey, Miles Unwin, Kevin Russell Copywriter(s): Tessa Hewson Art Director(s): Jamen Percy Head of Technical Architecture: Neville Kuyt Project Director: Hannah Gray Group Account Director: James Scott Executive Creative Development Director: Andy Hood Associate Creative Development Director: Paddy Keane User Experience Architect: Joanne Alden Creative Developer: Wanja Stier Project Manager: Carolyn Mangan Technical Delivery Manager: Gareth Scrivens Senior Web Developer: Andrew Smith Senior Web Developer: James Lelyveld Technical Architect: Christopher Marsh Senior Software Engineer: Rob Gilks Quality Assurance Manager: Ellen Woolridge Short explanationStar Player taps into the banter of football fans by creating a live and competitive social TV game experience, allowing players to anticipate the outcome of events in a live football match in real time. When a ‘Match Moment’ (such as a corner, free kick or penalty) occurs, an alert is triggered in the Star Player Facebook game or iPhone app, inviting players to choose between four possible outcomes. When the result plays out, scores are awarded in real time, and players can compare their results instantaneously with friends and the world. Star Player was successfully launched on Facebook and iPhone for the 2010/11 UEFA Champions League semi-finals and final, and has returned on multiple platforms for the 2011/12 season, creating the first completely interactive UEFA Champions League tournament and delivering for Heineken a full 90 minutes of brand engagement per player, per game. Star Player is the first ever multi-platform live sports game allowing players to engage with football games on TV in a more meaningful way. The game seeks not to compete with the match for their attention, but rather optimises the UEFA Champions League viewing experience. Star Player creates a channel for fans watching matches in the comfort of their own home to engage and compete with friends through private league leaderboards. Star Player has a shelf life considerably beyond that of an advertising campaign, and it’s off to a great start. DescriptionStar Player is the world’s first multi-platform, live dual-screen football game. Created for the premium beer that aims to make watching the best football in the world even better, Heineken Star Player engages fans and takes watching football on TV to the next level. Star Player taps into the banter of football fans by creating a live and competitive social TV game experience, allowing players to anticipate the outcome of events in a live football match in real time. When a ‘Match Moment’ (such as a corner, free kick or penalty) occurs, an alert is triggered in the Star Player Facebook game or iPhone app, inviting players to choose between four possible outcomes. When the result plays out, scores are awarded in real time, and players can compare their results instantaneously with friends and the world. Star Player was successfully launched on Facebook and iPhone for the 2010/11 UEFA Champions League semi-finals and final, and has returned on multiple platforms for the 2011/12 season, creating the first completely interactive UEFA Champions League tournament and delivering for Heineken a full 90 minutes of brand engagement per player, per game. | |
